Creating and Sending Packets
PacketWriter
- a utility class designed for convenient packet creation.
Example:
// Create a packet
byte[] packet = new PacketWriter()
.SetType(5) // PacketTypes.PlayerSlot (inventory update packet)
.PackByte(1) // player index
.PackInt16(10) // slot 11 (slot numbering starts at 0 in code)
.PackInt16(9999) // item stack size
.PackByte(5) // prefix ID
.PackInt16(757) // item ID
.BuildPacket(); // converts packet to byte buffer
NetPlayer player;
// Send packet locally to a specific player
player.Socket.SendPacket(packet);
// Broadcast packet to all players except `player`
PlayerUtilities.BroadcastPacket(packet, predicate => predicate.Index != player.Index);